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Master of Magic

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Released in 1994 by MicroProse and developed by Simtex, Master of Magic is widely regarded as one of the greatest fantasy strategy games ever created. Often described as a fantasy counterpart to Sid Meier's Civilization, the game combines empire building, city management, magic research, diplomacy, and tactical combat into a deep and highly replayable experience.

Players take on the role of a powerful wizard seeking to dominate the worlds of Arcanus and Myrror. At the beginning of each game, players customize their wizard by selecting magical realms, spells, and special abilities. This choice significantly affects gameplay, encouraging experimentation with different strategies and playstyles. Wizards can specialize in Life, Death, Chaos, Nature, or Sorcery magic, each offering unique spells and advantages.

The game features a diverse selection of fantasy races, including High Elves, Dwarves, Orcs, Halflings, Dark Elves, and many others. Each race has its own strengths, weaknesses, buildings, and military units. As cities grow, players manage resources, construct improvements, recruit armies, and research increasingly powerful spells.

One of Master of Magic's standout features is its tactical combat system. Rather than resolving battles automatically, players can command units directly on a battlefield, casting spells and maneuvering troops to gain an advantage. Powerful summoned creatures such as dragons, demons, and elementals can dramatically shift the balance of power.

Exploration is another key aspect of the game. Heroes can be recruited to lead armies, discover treasure, clear monster lairs, and acquire magical artifacts. As players expand their influence, they encounter rival wizards who compete for territory, resources, and magical supremacy.

Despite launching with some technical issues, Master of Magic developed a devoted following thanks to its depth and replayability. Numerous fan patches and community updates have kept the game alive for decades. Its influence can be seen in many later fantasy strategy titles, and it remains a benchmark for the genre.

For DOS strategy enthusiasts, Master of Magic delivers a rich blend of empire management, magical warfare, and fantasy world-building that remains compelling more than thirty years after its original release.

Master of Magic
Master of Magic Gameplay
1994
SimTex, Inc.
DOS
MicroProse Software, Inc.
Masters of Magic
"シヴィザード 魔術の系譜" -- Japanese PlayStation release (Japanese spelling)
MOM" -- Informal abbreviation
"Maître de la Magie" -- French title
"Civizard: Majutsu no Keifu" -- Japanese PlayStation release
Retail

Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.

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