Brix is a tile-matching puzzle game developed by Michael Riedel and released for MS-DOS in 1991. Inspired by Taito's Puzznic, the game challenges players to eliminate all blocks on the screen by aligning identical symbols horizontally or vertically. As players progress through 112 levels, new elements like lasers, teleporters, gravity reversals, and acid pools are introduced, increasing the complexity and requiring both strategic planning and quick reflexes