Master of Magic is a 1994 DOS-based turn-based strategy game developed by SimTex and published by MicroProse. Blending fantasy and 4X (explore, expand, exploit, exterminate) gameplay, players assume the role of a wizard vying for dominance across two parallel worlds—Arcanus and Myrror. Players build cities, research spells, summon creatures, and lead armies in tactical combat. With deep customization, rich spellcasting, and strategic depth, Master of Magic became a cult classic and is regarded as a pioneer in fantasy strategy gaming.